What Is The Point Of Poker
Planning poker, also called Scrum poker, is a consensus-based, gamified technique for estimating, mostly used to estimate effort or relative size of development goals in software development. In planning poker, members of the group make estimates by playing numbered cards face-down to the table, instead of speaking them aloud. The cards are revealed, and the estimates are then discussed. By hiding the figures in this way, the group can avoid the cognitive bias of anchoring, where the first number spoken aloud sets a precedent for subsequent estimates.
- What Is The Point Of Poker 2017
- What Is The Point Of Poker Online
- What Is The Point Of Blinds In Poker
- What Is The Point Of Poker Free
- What Is The Point Of Poker Game
- Poker Points Tracker
Planning poker is a variation of the Wideband delphi method. It is most commonly used in agile software development, in particular in Scrum and Extreme Programming.
The method was first defined and named by James Grenning in 2002[1] and later popularized by Mike Cohn in the book Agile Estimating and Planning,[2] whose company trade marked the term [3] and a digital online tool.[4]
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The point of straddling is being able to have the last action pre flop. If you think you have an edge in post flop play at your table, you might considering straddling. If the table seems tight and you think you can take advantage of this, this is what a straddle is for. Planning Poker Estimation. Planning Poker is a consensus-based technique for estimating, mostly used to estimate effort or relative size of user stories in Scrum. Planning Poker combines three estimation techniques − Wideband Delphi Technique, Analogous Estimation, and Estimation using WBS. The point of straddling is being able to have the last action pre flop. If you think you have an edge in post flop play at your table, you might considering straddling. If the table seems tight and you think you can take advantage of this, this is what a straddle is for. Also some people straddle because 'I only get a good hand when I straddle'. The dealer must hit until his/her cards have at least 16 points, and stand at 17 or more points. For example, if the dealer deals 10 and 3, he/she must hit until the sum is 16 or more. If the dealer deals King and 7, he/she must stand.
In standard poker there is no ranking of suits for the purpose of comparing hands. If two hands are identical apart from the suits of the cards then they count as equal. In standard poker, if there are two highest equal hands in a showdown, the pot is split between them. Get an answer for 'In 'The Outcasts of Poker Flat,' what is the mood of the setting based on the details in the opening paragraphs? ' and find homework help for other The Outcasts of Poker Flat.
- 1Process
Planning poker, also called Scrum poker, is a consensus-based, gamified technique for estimating, mostly used to estimate effort or relative size of development goals in software development. In planning poker, members of the group make estimates by playing numbered cards face-down to the table, instead of speaking them aloud.
Process[edit]
Rationale[edit]
The reason to use planning poker is to avoid the influence of the other participants. If a number is spoken, it can sound like a suggestion and influence the other participants' sizing. Planning poker should force people to think independently and propose their numbers simultaneously. This is accomplished by requiring that all participants show their card at the same time.
Equipment[edit]
Planning poker is based on a list of features to be delivered, several copies of a deck of cards and optionally, an egg timer that can be used to limit time spent in discussion of each item.
The feature list, often a list of user stories, describes some software that needs to be developed.
The cards in the deck have numbers on them. A typical deck has cards showing the Fibonacci sequence including a zero: 0, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89; other decks use similar progressions with a fixed ratio between each value such as 1, 2, 4, 8, etc.
The reason for using the Fibonacci sequence instead of simply doubling each subsequent value is because estimating a task as exactly double the effort as another task is misleadingly precise. A task which is about twice as much effort as a 5, has to be evaluated as either a bit less than double (8) or a bit more than double (13).
Several commercially available decks use the sequence: 0, ½, 1, 2, 3, 5, 8, 13, 20, 40, 100, and optionally a ? (unsure), an infinity symbol (this task cannot be completed) and a coffee cup (I need a break, and I will make the rest of the team tea). The reason for not exactly following the Fibonacci sequence after 13 is because someone once said to Mike Cohn 'You must be very certain to have estimated that task as 21 instead of 20.' Using numbers with only a single digit of precision (except for 13) indicates the uncertainty in the estimation. Some organizations[which?] use standard playing cards of Ace, 2, 3, 5, 8 and king. Where king means: 'this item is too big or too complicated to estimate'. 'Throwing a king' ends discussion of the item for the current sprint.
Smartphones allow developers to use mobile apps instead of physical card decks. When teams are not in the same geographical locations, collaborative software can be used as replacement for physical cards.
Procedure[edit]
At the estimation meeting, each estimator is given one deck of the cards. All decks have identical sets of cards in them.
The meeting proceeds as follows:
- A Moderator, who will not play, chairs the meeting.
- The Product Owner provides a short overview of one user story to be estimated. The team is given an opportunity to ask questions and discuss to clarify assumptions and risks. A summary of the discussion is recorded, e.g. by the Moderator.
- Each individual lays a card face down representing their estimate for the story. Units used vary - they can be days duration, ideal days or story points. During discussion, numbers must not be mentioned at all in relation to feature size to avoid anchoring.
- Everyone calls their cards simultaneously by turning them over.
- People with high estimates and low estimates are given a soap box to offer their justification for their estimate and then discussion continues.
- Repeat the estimation process until a consensus is reached. The developer who was likely to own the deliverable has a large portion of the 'consensus vote', although the Moderator can negotiate the consensus.
- To ensure that discussion is structured; the Moderator or the Product Owner may at any point turn over the egg timer and when it runs out all discussion must cease and another round of poker is played. The structure in the conversation is re-introduced by the soap boxes.
The cards are numbered as they are to account for the fact that the longer an estimate is, the more uncertainty it contains. Thus, if a developer wants to play a 6 he is forced to reconsider and either work through that some of the perceived uncertainty does not exist and play a 5, or accept a conservative estimate accounting for the uncertainty and play an 8.
What Is The Point Of Poker 2017
Benefits[edit]
A study by Moløkken-Østvold and Haugen[5] reported that planning poker provided accurate estimates of programming task completion time, although estimates by any individual developer who entered a task into the task tracker was just as accurate. Tasks discussed during planning poker rounds took longer to complete than those not discussed and included more code deletions, suggesting that planning poker caused more attention to code quality. Planning poker was considered by the study participants to be effective at facilitating team coordination and discussion of implementation strategies.
See also[edit]
- Comparison of Scrum software, which generally has support for planning poker, either included or as an optional add-on.
References[edit]
- ^'Wingman Software Planning Poker - The Original Paper'. wingman-sw.com. Retrieved 5 July 2017.
- ^Mike Cohn (November 2005). 'Agile Estimating and Planning'. Mountain Goat Software. Retrieved 1 February 2008.
- ^'Planning poker - Trademark, Service Mark #3473287'. Trademark Status & Document Retrieval (TSDR). 15 January 2008. Retrieved 26 May 2014.
- ^Cohn, Mike. 'Planning Poker Cards: Effective Agile Planning and Estimation'. Mountain Goat Software. Mountain Goat Software. Retrieved 30 March 2016.
- ^K Moløkken-Østvold, NC Haugen (10–13 April 2007). 'Combining Estimates with Planning Poker—An Empirical Study'. 18th Australian Software Engineering Conference. IEEE: 349–58. doi:10.1109/ASWEC.2007.15. ISBN978-0-7695-2778-9. Retrieved 1 February 2008.
- Mike Cohn (2005). Agile Estimating and Planning (1 ed.). Prentice Hall PTR. ISBN978-0-13-147941-8.
What’s the point of blinds in poker?
Have you ever wondered why there are blinds in poker? Why doesn’t everyone just play for free, and join or leave as they please?
The ‘blinds’ are so called because players have to pay them before they see their cards. They are not optional if you want to join a poker game, and not to be confused with antes. Antes are also a compulsory bet paid by players before their cards are dealt in a tournament, but an ante is usually taken from everyone in every hand. A blind is positional, taken from specific players.
For reference, we should state the purpose of the dealer button, which dictates the position of the blinds in a community card game like Texas Hold’em and Omaha. The dealer button represents the player who, in the “good old days,” used to actually distribute the cards to the other players.
The dealer button is allocated at the start of each hand, and initially two forced blinds are collected:
- The small blind from the first player to receive cards to the left of the dealer.
- The big blind from the second player to receive cards to the left of the dealer.
- If only two players are to be dealt in, the button takes the small blind and the other player pays the big blind.
- Further blinds may be collected from other new players wanting their first hand, or players returning from sitting out.
As their name suggests, the big blind is more expensive than the small blind — usually double. In ring games the blinds are constant, but in tournaments they increase at a predetermined rate. Tournament blind levels are usually scheduled for a set period of time, but may be for a number of hands.
The reason that blinds are collected, particularly in tournaments, is so there is a starting pot for the players to compete for. In tournaments, the blinds increase in size in order to force players to keep up with the average stack as players are eliminated. If there were no blinds in poker games, the best strategy would be to fold everything except premium hands because it would be free to wait. The game simply would not be at all interesting or competitive.
It is important to note that the players who are paying blinds are at a distinct disadvantage for that hand.
- They’re betting without seeing their cards, whereas everyone else is playing for free.
- They must act first in every round of betting in the hand, except for pre-flop.
What Is The Point Of Poker Online
In order for the blinds to affect everyone equally, there are specific rules which most poker games follow to make things fair for everyone. A well-known and highly respected resource of poker rules and etiquette, Robert’s Rules of Poker, authored by Bob Ciaffone, has this to say about the button and blind obligations:
What Is The Point Of Blinds In Poker
“A new player cannot be dealt in between the big blind and the button. Blinds may not be made up between the big blind and the button. You must wait until the button passes.”
What Is The Point Of Poker Free
The reason for this is that having a player pay a small blind in that seat might mean a player has had to pay the big blind in two consecutive hands. That would be a severe penalty. You may be moved to an empty seat between the dealer button and the big blind, but you’ll have to wait until the button has moved to your left before you can take a hand. This applies even in tournaments when you move tables.
Or the river. Other aspects of game play such as the importance of position, knowing when and how much to bet or raise, and thinking about opponents’ holdings and playing styles as hands proceed are good to learn, too, and help show how a great starting hand might not be so great five community cards later.Poker is not blackjack, a game in which similar hand-ranking guides are sometimes used to inform players’ decisions about how to play. Such as the flop. Or other factors — including how your opponents are playing their hands — that can quickly affect the value of your starting hands.After all, as anyone who’s played even a few hands of hold’em well knows, even if is the highest-ranking starting hand and a non-suited ranks as 169th, a couple of deuces among the community cards is all it takes to make the best hand worst and the worst hand best.Learning the relative value of starting hands is definitely an important first step when it comes to getting started in hold’em.
Also from Robert’s Rules:
“A player who misses any or all blinds can resume play by either posting all the blinds missed or waiting for the big blind. If you choose to post the total amount of the blinds, an amount up to the size of the minimum opening bet is live. The remainder is taken by the dealer to the center of the pot and is not part of your bet. When it is your next turn to act, you have the option to raise.”
What Is The Point Of Poker Game
This method is used to prevent players from declining to pay their blinds when in the big blind position and then trying to return in a different, more advantageous position for free. They have to pay their dues of a big blind plus a small blind, which they have also skipped. Even if they do come back in the cut off, immediately to the right of the dealer button and in a highly advantageous position, the penalty of paying a small blind as well as a big blind compensates for that.
Poker Points Tracker
One of the game dynamics which paying blinds introduces is that players in short-handed games and the final stages of a tournament have to fight to stay alive. Everybody has the same cost each time the blinds get to them. Stronger players will have the ability to cope with the disadvantages forced on them and exploit the forced bets made by others. The better players will try to capitalize on positional play and not waste chips by limping or calling passively.